# brainrot-break > A Claude Code mod: a TikTok-style feed of 355 pixel art mini-videos that opens while Claude answers, in the Claude Code terminal and the Claude desktop app. Every video is a small simulation drawn locally: it uses no tokens and calls no model. The feed opens by itself when an answer takes more than about 2.5 s, and shows an end card when Claude has answered. Scroll, like, mark a video "not interested", or keep only some themes: the feed learns what to show. It speaks English, French, Spanish, German, Portuguese and Italian. It needs Claude Code 2.1.305 or later. MIT licence. Install, at the prompt of a Claude Code session: ``` /plugin marketplace add BordyV/brainrot-break /plugin install brainrot-break@brainrot-break ``` Commands: `/brainrot` opens the feed, `/brainrot on|off` turns the automatic opening on or off, `/brainrot stats` shows what you watched, `/brainrot lang en|fr|es|de|pt|it` sets the language, `/brainrot fps 0-15` sets the desktop app's frame rate. ## Docs - [README](https://raw.githubusercontent.com/BordyV/brainrot-break/main/README.md): install, controls, commands, the list of videos - [AGENTS.md](https://raw.githubusercontent.com/BordyV/brainrot-break/main/AGENTS.md): how the mod is built, and how to add a video - [CHANGELOG](https://raw.githubusercontent.com/BordyV/brainrot-break/main/CHANGELOG.md): what each version changed ## Links - [Project page](https://bordyv.github.io/brainrot-break/): every video playing in the browser, as in the mod - [Repository](https://github.com/BordyV/brainrot-break): the source; the mod itself is the `plugin/` folder ## Videos Each link opens the project page on that video. - satisfying (22): [hourglass](https://bordyv.github.io/brainrot-break/#sable), [bubbles](https://bordyv.github.io/brainrot-break/#bulles), [paint mixing](https://bordyv.github.io/brainrot-break/#peinture), [dominoes](https://bordyv.github.io/brainrot-break/#dominos), [kinetic sand](https://bordyv.github.io/brainrot-break/#kinetic), [soap cubes](https://bordyv.github.io/brainrot-break/#soap), [slime stretch](https://bordyv.github.io/brainrot-break/#slime), [pressure washing](https://bordyv.github.io/brainrot-break/#pressure), [carpet cleaning](https://bordyv.github.io/brainrot-break/#carpet), [perfect fit](https://bordyv.github.io/brainrot-break/#perfect), [laser rust removal](https://bordyv.github.io/brainrot-break/#laser), [ball sort](https://bordyv.github.io/brainrot-break/#ballsort), [paint bucket](https://bordyv.github.io/brainrot-break/#bucket), [screen film peel](https://bordyv.github.io/brainrot-break/#film), [wood planer](https://bordyv.github.io/brainrot-break/#planer), [bubble wrap](https://bordyv.github.io/brainrot-break/#bubblewrap), [fridge restock](https://bordyv.github.io/brainrot-break/#restock), [lawn stripes](https://bordyv.github.io/brainrot-break/#lawn), [snow plough](https://bordyv.github.io/brainrot-break/#plough), [window squeegee](https://bordyv.github.io/brainrot-break/#squeegee), [floor tiling](https://bordyv.github.io/brainrot-break/#tiling), [zen garden](https://bordyv.github.io/brainrot-break/#zen) - physics (22): [marbles](https://bordyv.github.io/brainrot-break/#billes), [double pendulum](https://bordyv.github.io/brainrot-break/#pendule), [growing ball](https://bordyv.github.io/brainrot-break/#grow), [escape the rings](https://bordyv.github.io/brainrot-break/#rings), [marble race](https://bordyv.github.io/brainrot-break/#marblerace), [ball splits](https://bordyv.github.io/brainrot-break/#split), [string art bounce](https://bordyv.github.io/brainrot-break/#stringart), [which colour wins](https://bordyv.github.io/brainrot-break/#whichwins), [spinning hexagon](https://bordyv.github.io/brainrot-break/#hexagon), [marble funnel](https://bordyv.github.io/brainrot-break/#funnel), [balls vs saws](https://bordyv.github.io/brainrot-break/#saws), [bounce flashes](https://bordyv.github.io/brainrot-break/#flashes), [marble machine](https://bordyv.github.io/brainrot-break/#elevator), [gravity maze](https://bordyv.github.io/brainrot-break/#gravmaze), [100 balls one hole](https://bordyv.github.io/brainrot-break/#hole), [snooker](https://bordyv.github.io/brainrot-break/#snooker), [pinball](https://bordyv.github.io/brainrot-break/#pinball), [peg breaker](https://bordyv.github.io/brainrot-break/#pegs), [colour gates](https://bordyv.github.io/brainrot-break/#gates), [sky track](https://bordyv.github.io/brainrot-break/#skytrack), [will it make it](https://bordyv.github.io/brainrot-break/#willit), [rainbow ball](https://bordyv.github.io/brainrot-break/#rainbow) - arcade (26): [runner](https://bordyv.github.io/brainrot-break/#runner), [Tetris](https://bordyv.github.io/brainrot-break/#tetris), [brick breaker](https://bordyv.github.io/brainrot-break/#briques), [racing](https://bordyv.github.io/brainrot-break/#course), [Snake](https://bordyv.github.io/brainrot-break/#snake), [Chrome dino](https://bordyv.github.io/brainrot-break/#dino), [Pac-Man](https://bordyv.github.io/brainrot-break/#pacman), [Geometry Dash](https://bordyv.github.io/brainrot-break/#geodash), [space invaders](https://bordyv.github.io/brainrot-break/#invaders), [asteroids](https://bordyv.github.io/brainrot-break/#asteroids), [frog crossing](https://bordyv.github.io/brainrot-break/#frogger), [pong](https://bordyv.github.io/brainrot-break/#pong), [galaxy dive](https://bordyv.github.io/brainrot-break/#galaga), [missile defence](https://bordyv.github.io/brainrot-break/#missile), [barrel climber](https://bordyv.github.io/brainrot-break/#barrels), [lunar lander](https://bordyv.github.io/brainrot-break/#lander), [centipede](https://bordyv.github.io/brainrot-break/#centipede), [bomber maze](https://bordyv.github.io/brainrot-break/#bomber), [minesweeper](https://bordyv.github.io/brainrot-break/#minesweeper), [light cycles](https://bordyv.github.io/brainrot-break/#lightcycles), [lemmings](https://bordyv.github.io/brainrot-break/#lemmings), [platformer](https://bordyv.github.io/brainrot-break/#platformer), [bubble shooter](https://bordyv.github.io/brainrot-break/#bubbleshooter), [falling jewels](https://bordyv.github.io/brainrot-break/#jewels), [sokoban](https://bordyv.github.io/brainrot-break/#sokoban), [solitaire win](https://bordyv.github.io/brainrot-break/#solitaire) - mobile games (21): [flappy bird](https://bordyv.github.io/brainrot-break/#flappy), [2048](https://bordyv.github.io/brainrot-break/#game2048), [stack tower](https://bordyv.github.io/brainrot-break/#stack), [fruit slicing](https://bordyv.github.io/brainrot-break/#fruitslice), [road crossing](https://bordyv.github.io/brainrot-break/#crossy), [helix jump](https://bordyv.github.io/brainrot-break/#helix), [colour switch](https://bordyv.github.io/brainrot-break/#colorswitch), [hole in the city](https://bordyv.github.io/brainrot-break/#holecity), [territory](https://bordyv.github.io/brainrot-break/#territory), [cell eater](https://bordyv.github.io/brainrot-break/#cells), [match-3](https://bordyv.github.io/brainrot-break/#match3), [block blast](https://bordyv.github.io/brainrot-break/#blockblast), [zigzag](https://bordyv.github.io/brainrot-break/#zigzag), [knife throw](https://bordyv.github.io/brainrot-break/#knives), [crowd runner](https://bordyv.github.io/brainrot-break/#crowdrun), [pull the pin](https://bordyv.github.io/brainrot-break/#pullpin), [parking jam](https://bordyv.github.io/brainrot-break/#parking), [water sort](https://bordyv.github.io/brainrot-break/#watersort), [doodle jump](https://bordyv.github.io/brainrot-break/#doodle), [slingshot birds](https://bordyv.github.io/brainrot-break/#slingshot), [merge watermelon](https://bordyv.github.io/brainrot-break/#suika) - versus (20): [rock paper scissors](https://bordyv.github.io/brainrot-break/#rps), [flag battle royale](https://bordyv.github.io/brainrot-break/#flagballs), [pong wars](https://bordyv.github.io/brainrot-break/#pongwars), [ant colony war](https://bordyv.github.io/brainrot-break/#antwar), [red vs blue armies](https://bordyv.github.io/brainrot-break/#armies), [colour spirals](https://bordyv.github.io/brainrot-break/#automata), [snake vs snake](https://bordyv.github.io/brainrot-break/#snakevs), [stick duel](https://bordyv.github.io/brainrot-break/#stickduel), [big fish](https://bordyv.github.io/brainrot-break/#bigfish), [zombie outbreak](https://bordyv.github.io/brainrot-break/#zombies), [tank duel](https://bordyv.github.io/brainrot-break/#tankduel), [space dogfight](https://bordyv.github.io/brainrot-break/#dogfight), [immune system](https://bordyv.github.io/brainrot-break/#viruses), [tower defence](https://bordyv.github.io/brainrot-break/#towerdef), [colour tournament](https://bordyv.github.io/brainrot-break/#tournament), [sumo bots](https://bordyv.github.io/brainrot-break/#sumo), [fire vs water](https://bordyv.github.io/brainrot-break/#firewater), [foxes and rabbits](https://bordyv.github.io/brainrot-break/#foxrabbit), [last ball standing](https://bordyv.github.io/brainrot-break/#lastball), [fire water grass](https://bordyv.github.io/brainrot-break/#elements) - generative art (13): [Game of Life](https://bordyv.github.io/brainrot-break/#life), [Langton’s ant](https://bordyv.github.io/brainrot-break/#langton), [boids](https://bordyv.github.io/brainrot-break/#boids), [spirograph](https://bordyv.github.io/brainrot-break/#spirograph), [fractal tree](https://bordyv.github.io/brainrot-break/#fractaltree), [maze solver](https://bordyv.github.io/brainrot-break/#mazesolve), [A* pathfinding](https://bordyv.github.io/brainrot-break/#astar), [Voronoi growth](https://bordyv.github.io/brainrot-break/#voronoi), [dragon curve](https://bordyv.github.io/brainrot-break/#dragon), [Hilbert curve](https://bordyv.github.io/brainrot-break/#hilbert), [spinning cube](https://bordyv.github.io/brainrot-break/#cube), [spinning donut](https://bordyv.github.io/brainrot-break/#donut), [wave function collapse](https://bordyv.github.io/brainrot-break/#wfc) - animals (19): [sleeping cat](https://bordyv.github.io/brainrot-break/#chat), [cat vs glass](https://bordyv.github.io/brainrot-break/#catglass), [dog zoomies](https://bordyv.github.io/brainrot-break/#zoomies), [capybara spa](https://bordyv.github.io/brainrot-break/#capybara), [ducklings](https://bordyv.github.io/brainrot-break/#ducklings), [frog and flies](https://bordyv.github.io/brainrot-break/#frog), [hamster wheel](https://bordyv.github.io/brainrot-break/#hamster), [penguin slide](https://bordyv.github.io/brainrot-break/#penguins), [corgi walk](https://bordyv.github.io/brainrot-break/#corgi), [cat vs cucumber](https://bordyv.github.io/brainrot-break/#cucumber), [baby hippo](https://bordyv.github.io/brainrot-break/#hippo), [frisbee dog](https://bordyv.github.io/brainrot-break/#frisbee), [bird feeder](https://bordyv.github.io/brainrot-break/#feeder), [otters](https://bordyv.github.io/brainrot-break/#otters), [raccoon raid](https://bordyv.github.io/brainrot-break/#raccoon), [leafcutter ants](https://bordyv.github.io/brainrot-break/#leafcutter), [octopus camouflage](https://bordyv.github.io/brainrot-break/#octopus), [bees](https://bordyv.github.io/brainrot-break/#bees), [squirrel course](https://bordyv.github.io/brainrot-break/#squirrel) - food (15): [pancake flip](https://bordyv.github.io/brainrot-break/#pancakes), [ramen pull](https://bordyv.github.io/brainrot-break/#ramen), [pizza toppings](https://bordyv.github.io/brainrot-break/#pizza), [popcorn](https://bordyv.github.io/brainrot-break/#popcorn), [sushi conveyor](https://bordyv.github.io/brainrot-break/#sushi), [burger stack](https://bordyv.github.io/brainrot-break/#burger), [cake frosting](https://bordyv.github.io/brainrot-break/#cake), [frying an egg](https://bordyv.github.io/brainrot-break/#egg), [bubble tea](https://bordyv.github.io/brainrot-break/#boba), [fruit slices](https://bordyv.github.io/brainrot-break/#fruitboard), [donut glazing](https://bordyv.github.io/brainrot-break/#glaze), [smash burger](https://bordyv.github.io/brainrot-break/#smashburger), [cotton candy](https://bordyv.github.io/brainrot-break/#cottoncandy), [ice cream tower](https://bordyv.github.io/brainrot-break/#icecream), [watermelon bands](https://bordyv.github.io/brainrot-break/#watermelon) - nature (14): [northern lights](https://bordyv.github.io/brainrot-break/#aurore), [sunset at sea](https://bordyv.github.io/brainrot-break/#sunset), [thunderstorm](https://bordyv.github.io/brainrot-break/#thunderstorm), [tornado](https://bordyv.github.io/brainrot-break/#tornado), [surfer](https://bordyv.github.io/brainrot-break/#surfer), [volcano](https://bordyv.github.io/brainrot-break/#volcano), [waterfall](https://bordyv.github.io/brainrot-break/#waterfall), [four seasons tree](https://bordyv.github.io/brainrot-break/#seasons), [flower bloom](https://bordyv.github.io/brainrot-break/#bloom), [forest fire](https://bordyv.github.io/brainrot-break/#forestfire), [geyser](https://bordyv.github.io/brainrot-break/#geyser), [falling leaves](https://bordyv.github.io/brainrot-break/#leaves), [mushrooms after rain](https://bordyv.github.io/brainrot-break/#mushrooms), [coral reef](https://bordyv.github.io/brainrot-break/#reef) - space (14): [rocket landing](https://bordyv.github.io/brainrot-break/#rocket), [solar system](https://bordyv.github.io/brainrot-break/#solarsystem), [black hole](https://bordyv.github.io/brainrot-break/#blackhole), [warp speed](https://bordyv.github.io/brainrot-break/#warp), [UFO abduction](https://bordyv.github.io/brainrot-break/#ufo), [planet formation](https://bordyv.github.io/brainrot-break/#planetform), [Mars rover](https://bordyv.github.io/brainrot-break/#rover), [space docking](https://bordyv.github.io/brainrot-break/#docking), [meteor shower](https://bordyv.github.io/brainrot-break/#meteors), [test flight](https://bordyv.github.io/brainrot-break/#rud), [Kessler cascade](https://bordyv.github.io/brainrot-break/#kessler), [terraforming](https://bordyv.github.io/brainrot-break/#terraform), [wormhole](https://bordyv.github.io/brainrot-break/#wormhole), [three-body problem](https://bordyv.github.io/brainrot-break/#threebody) - cozy (22): [lava lamp](https://bordyv.github.io/brainrot-break/#lava), [fireworks](https://bordyv.github.io/brainrot-break/#feux), [campfire](https://bordyv.github.io/brainrot-break/#feu), [snowy cabin](https://bordyv.github.io/brainrot-break/#neige), [rainy window](https://bordyv.github.io/brainrot-break/#vitre), [lo-fi study desk](https://bordyv.github.io/brainrot-break/#lofi), [aquarium](https://bordyv.github.io/brainrot-break/#aquarium), [windowsill plant](https://bordyv.github.io/brainrot-break/#plant), [café window](https://bordyv.github.io/brainrot-break/#cafe), [train window](https://bordyv.github.io/brainrot-break/#trainwindow), [bookshelf tidy](https://bordyv.github.io/brainrot-break/#bookshelf), [night city windows](https://bordyv.github.io/brainrot-break/#citywindows), [knitting](https://bordyv.github.io/brainrot-break/#knitting), [hot air balloons](https://bordyv.github.io/brainrot-break/#balloons), [lantern festival](https://bordyv.github.io/brainrot-break/#lanterns), [fishing dock](https://bordyv.github.io/brainrot-break/#fishing), [farm crops](https://bordyv.github.io/brainrot-break/#farm), [toasting marshmallows](https://bordyv.github.io/brainrot-break/#marshmallow), [jellyfish](https://bordyv.github.io/brainrot-break/#jellyfish), [ferris wheel](https://bordyv.github.io/brainrot-break/#ferris), [sailing](https://bordyv.github.io/brainrot-break/#sailing), [lighthouse](https://bordyv.github.io/brainrot-break/#lighthouse) - sports (17): [trick shots](https://bordyv.github.io/brainrot-break/#trickshots), [penalty shootout](https://bordyv.github.io/brainrot-break/#penalty), [bowling strike](https://bordyv.github.io/brainrot-break/#bowling), [hole in one](https://bordyv.github.io/brainrot-break/#holeinone), [ski slalom](https://bordyv.github.io/brainrot-break/#slalom), [skate halfpipe](https://bordyv.github.io/brainrot-break/#halfpipe), [pit stop](https://bordyv.github.io/brainrot-break/#pitstop), [table tennis](https://bordyv.github.io/brainrot-break/#tabletennis), [curling](https://bordyv.github.io/brainrot-break/#curling), [archery](https://bordyv.github.io/brainrot-break/#archery), [beach volleyball](https://bordyv.github.io/brainrot-break/#volleyball), [ski jump](https://bordyv.github.io/brainrot-break/#skijump), [horse race](https://bordyv.github.io/brainrot-break/#horserace), [cup stacking](https://bordyv.github.io/brainrot-break/#cupstack), [speed cube](https://bordyv.github.io/brainrot-break/#speedcube), [keepy-uppy](https://bordyv.github.io/brainrot-break/#keepyuppy), [parkour](https://bordyv.github.io/brainrot-break/#parkour) - city (17): [cyberpunk city](https://bordyv.github.io/brainrot-break/#cyber), [traffic lights](https://bordyv.github.io/brainrot-break/#traffic), [roundabout](https://bordyv.github.io/brainrot-break/#roundabout), [parallel parking](https://bordyv.github.io/brainrot-break/#parallel), [level crossing](https://bordyv.github.io/brainrot-break/#levelcross), [runway](https://bordyv.github.io/brainrot-break/#runway), [car wash](https://bordyv.github.io/brainrot-break/#carwash), [tower crane](https://bordyv.github.io/brainrot-break/#crane), [city builder](https://bordyv.github.io/brainrot-break/#citybuilder), [metro map](https://bordyv.github.io/brainrot-break/#metro), [drag race](https://bordyv.github.io/brainrot-break/#dragrace), [monster truck](https://bordyv.github.io/brainrot-break/#monstertruck), [container port](https://bordyv.github.io/brainrot-break/#port), [drawbridge](https://bordyv.github.io/brainrot-break/#drawbridge), [night highway](https://bordyv.github.io/brainrot-break/#nighthighway), [rollercoaster](https://bordyv.github.io/brainrot-break/#coaster), [building demolition](https://bordyv.github.io/brainrot-break/#demolition) - music (13): [audio visualiser](https://bordyv.github.io/brainrot-break/#visualiser), [piano tiles](https://bordyv.github.io/brainrot-break/#pianotiles), [trend dance](https://bordyv.github.io/brainrot-break/#trenddance), [guitar highway](https://bordyv.github.io/brainrot-break/#guitar), [bass drop](https://bordyv.github.io/brainrot-break/#bassdrop), [DJ decks](https://bordyv.github.io/brainrot-break/#djdecks), [rhythm circles](https://bordyv.github.io/brainrot-break/#rhythm), [disco floor](https://bordyv.github.io/brainrot-break/#disco), [stadium wave](https://bordyv.github.io/brainrot-break/#stadiumwave), [conga line](https://bordyv.github.io/brainrot-break/#conga), [dancing fountain](https://bordyv.github.io/brainrot-break/#fountain), [marble xylophone](https://bordyv.github.io/brainrot-break/#xylophone), [dancing robot](https://bordyv.github.io/brainrot-break/#robot) - machines (17): [claw machine](https://bordyv.github.io/brainrot-break/#claw), [vending machine](https://bordyv.github.io/brainrot-break/#vending), [assembly line](https://bordyv.github.io/brainrot-break/#assembly), [bottling line](https://bordyv.github.io/brainrot-break/#bottling), [Rube Goldberg machine](https://bordyv.github.io/brainrot-break/#rube), [coin pusher](https://bordyv.github.io/brainrot-break/#coinpusher), [gumball machine](https://bordyv.github.io/brainrot-break/#gumball), [laser cutter](https://bordyv.github.io/brainrot-break/#lasercut), [3D printer](https://bordyv.github.io/brainrot-break/#printer3d), [colour sorter](https://bordyv.github.io/brainrot-break/#colorsorter), [crayon factory](https://bordyv.github.io/brainrot-break/#crayons), [wood chipper](https://bordyv.github.io/brainrot-break/#chipper), [paper shredder](https://bordyv.github.io/brainrot-break/#shredder), [gacha machine](https://bordyv.github.io/brainrot-break/#gacha), [robot arm](https://bordyv.github.io/brainrot-break/#robotarm), [pin art](https://bordyv.github.io/brainrot-break/#pinart), [warehouse robots](https://bordyv.github.io/brainrot-break/#warehouse) - crafts (12): [brick build](https://bordyv.github.io/brainrot-break/#brickbuild), [pixel art drawing](https://bordyv.github.io/brainrot-break/#pixeldraw), [pottery wheel](https://bordyv.github.io/brainrot-break/#pottery), [cross-stitch](https://bordyv.github.io/brainrot-break/#crossstitch), [fuse beads](https://bordyv.github.io/brainrot-break/#fusebeads), [mosaic](https://bordyv.github.io/brainrot-break/#mosaic), [weaving loom](https://bordyv.github.io/brainrot-break/#loom), [mural](https://bordyv.github.io/brainrot-break/#mural), [sandcastle](https://bordyv.github.io/brainrot-break/#sandcastle), [block house](https://bordyv.github.io/brainrot-break/#blockhouse), [card tower](https://bordyv.github.io/brainrot-break/#cardtower), [Jenga collapse](https://bordyv.github.io/brainrot-break/#jenga) - science (14): [elephant toothpaste](https://bordyv.github.io/brainrot-break/#toothpaste), [Mentos and cola](https://bordyv.github.io/brainrot-break/#mentos), [Newton’s cradle](https://bordyv.github.io/brainrot-break/#cradle), [Tesla coil](https://bordyv.github.io/brainrot-break/#tesla), [mousetrap chain reaction](https://bordyv.github.io/brainrot-break/#mousetrap), [baking soda volcano](https://bordyv.github.io/brainrot-break/#sodavolcano), [crystal growth](https://bordyv.github.io/brainrot-break/#crystals), [water balloon slow-mo](https://bordyv.github.io/brainrot-break/#balloonpop), [Chladni plate](https://bordyv.github.io/brainrot-break/#chladni), [gas in a box](https://bordyv.github.io/brainrot-break/#gasbox), [water rocket](https://bordyv.github.io/brainrot-break/#waterrocket), [egg drop](https://bordyv.github.io/brainrot-break/#eggdrop), [coil train](https://bordyv.github.io/brainrot-break/#coiltrain), [ant farm](https://bordyv.github.io/brainrot-break/#antfarm) - dev (21): [sorting](https://bordyv.github.io/brainrot-break/#tri), [Matrix rain](https://bordyv.github.io/brainrot-break/#matrix), [stuck at 99%](https://bordyv.github.io/brainrot-break/#stuck99), [git branches](https://bordyv.github.io/brainrot-break/#gittree), [merge conflict](https://bordyv.github.io/brainrot-break/#mergeconflict), [CI pipeline](https://bordyv.github.io/brainrot-break/#cipipeline), [stack overflow](https://bordyv.github.io/brainrot-break/#stackoverflow), [whack-a-bug](https://bordyv.github.io/brainrot-break/#whackabug), [server rack](https://bordyv.github.io/brainrot-break/#serverrack), [loading spinners](https://bordyv.github.io/brainrot-break/#spinners), [network packets](https://bordyv.github.io/brainrot-break/#packets), [garbage collector](https://bordyv.github.io/brainrot-break/#gc), [memory leak](https://bordyv.github.io/brainrot-break/#memleak), [rubber duck debugging](https://bordyv.github.io/brainrot-break/#rubberduck), [pipes screensaver](https://bordyv.github.io/brainrot-break/#pipes), [flying toasters](https://bordyv.github.io/brainrot-break/#toasters), [disk defragmenter](https://bordyv.github.io/brainrot-break/#defrag), [test suite](https://bordyv.github.io/brainrot-break/#tests), [robot coder](https://bordyv.github.io/brainrot-break/#robotcoder), [neural network](https://bordyv.github.io/brainrot-break/#neuralnet), [node_modules](https://bordyv.github.io/brainrot-break/#nodemodules) - memes (16): [DVD logo](https://bordyv.github.io/brainrot-break/#dvd), [Nyan Cat](https://bordyv.github.io/brainrot-break/#nyan), [absurd creature parade](https://bordyv.github.io/brainrot-break/#creatures), [split-screen runner](https://bordyv.github.io/brainrot-break/#splitrunner), [spinning cat](https://bordyv.github.io/brainrot-break/#spincat), [rat dance](https://bordyv.github.io/brainrot-break/#ratdance), [bongo cat](https://bordyv.github.io/brainrot-break/#bongocat), [the backrooms](https://bordyv.github.io/brainrot-break/#backrooms), [Coccodrillo Bombardiere](https://bordyv.github.io/brainrot-break/#crocbomber), [Tronchetto Tum Tum](https://bordyv.github.io/brainrot-break/#tumtum), [tier list](https://bordyv.github.io/brainrot-break/#tierlist), [cat on the keyboard](https://bordyv.github.io/brainrot-break/#catkeys), [touch grass](https://bordyv.github.io/brainrot-break/#touchgrass), [the feed in the feed](https://bordyv.github.io/brainrot-break/#feedfeed), [Ballerina Cappuccina](https://bordyv.github.io/brainrot-break/#ballerina), [Elefantino Cactusino](https://bordyv.github.io/brainrot-break/#elefantino) - seasons (14): [pumpkin patch](https://bordyv.github.io/brainrot-break/#pumpkins), [haunted house](https://bordyv.github.io/brainrot-break/#haunted), [Christmas lights](https://bordyv.github.io/brainrot-break/#xmaslights), [sleigh across the moon](https://bordyv.github.io/brainrot-break/#sleigh), [unwrapping](https://bordyv.github.io/brainrot-break/#unwrap), [New Year’s ball drop](https://bordyv.github.io/brainrot-break/#balldrop), [dragon dance](https://bordyv.github.io/brainrot-break/#dragondance), [snowman](https://bordyv.github.io/brainrot-break/#snowman), [cherry blossoms](https://bordyv.github.io/brainrot-break/#blossoms), [witch’s cauldron](https://bordyv.github.io/brainrot-break/#cauldron), [bats at dusk](https://bordyv.github.io/brainrot-break/#bats), [spider web](https://bordyv.github.io/brainrot-break/#spiderweb), [piñata](https://bordyv.github.io/brainrot-break/#pinata), [leaf pile](https://bordyv.github.io/brainrot-break/#leafpile) - puzzles (1): [Tower of Hanoi](https://bordyv.github.io/brainrot-break/#hanoi) - simulations (2): [falling sand world](https://bordyv.github.io/brainrot-break/#powder), [phantom traffic jam](https://bordyv.github.io/brainrot-break/#phantomjam) - destruction (2): [hydraulic press](https://bordyv.github.io/brainrot-break/#presse), [wrecking ball](https://bordyv.github.io/brainrot-break/#wreckingball) - robots (1): [robot vacuum](https://bordyv.github.io/brainrot-break/#robovac)